
In this third of three DVDs in a series, James will cover a wide range of Adobe Photoshop® techniques that he uses as a concept designer in the feature film industry. Focusing on the subject of a contemporary loft interior as a film set, James acts as a location manager, production designer and illustrator to visually explain a common feature film art department pipeline technique. Setting itself apart from other concept art techniques, this DVD concentrates heavily on the smooth integration of photo reference and high-end conceptualization ideas, or what James terms “Photoshop® kit bashing”, blurring the line between photo and ideation rendering. Subjects such as using photo scrap as virtual set pieces, texture mapping in 2D, and rendering a wide range of materials from brushed steel to polished hardwood floor are also covered.
* Getting Rid of Fish Eye Lens Distortion
* Laying in a Sketch Over Photo Scrap
* Setting up an Action Key
* Rendering Different Materials and Finishes
* Going from Large to Small
* Set Dressing
01: Laying out the Film Set
02: Sketching / Blocking in Set Pieces
03: Action Keys / Photo Reference / Layers
04: Where do I go from here?
05: Filling Gaps / Color Palette / Adding Pieces
06: Matte and Glossy Finishes / Detailing
07: What resolution do I work in? / Color Dodge
08: Working in Foreground Elements
09: Changing Set Dressings / Balancing Color
System Requirements
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