
In this expansive demonstration, concept and story artist Derek Thompson takes you through his storyboarding process using Adobe Photoshop®. From developing story concepts through shot design and construction, Derek generates a story sequence directly from his imagination. Topics include sequence building, editorial thinking, action and movement, simulating camera moves and more. You'll see first hand how the process of storyboarding can be fun, exciting, challenging and frustrating. Join Derek as he journeys towards the elusive reward that is a finished, pitch-worthy sequence.
157 Minutes of Lecture.
* Developing Story Concepts
* Sequence Building
* Shot Design and Construction
* Improving Story through Character
* Troubleshooting Story Problems
* Action and Movement
* Simulating Camera Moves
* Sequence Pitching
01: Introduction
02: Reverse Angle/ Closeup/Layout for P.O.V.
03: The Chase Is On
04: The moving Pan, Struggle, and Tracking Shots
05: Action Energy and Punchline
06: Inserts and Revisions
07: Rough Sequence Pitch
System Requirements
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