
This is Chris's second lecture in a series on character animation using Maya. Using the same character rig as in Character Animation: Fundamentals, Chris leads you down the twin paths of successful character animation: mechanics and emotion. Conjoining believable motion with believable acting is the holy grail of animation, and this duality is demonstrated by animating the bouncing man. Chris covers appealing poses, believable weight distribution, activation of limbs, use of gesture to demonstrate attitude, the aura of the character and effective utilization of the stage.
164 Minutes of Lecture
* Posing for a More Involved Shot
* Shot Cam
* Line of Action
* Fk/ik Switching
* The Mechanics of Human Motion
* Using Reference
* Variation of Timing
* Breaking Down the Scene
* Finessing the Details
01: Posing for a More Involved Shot
02: Contrast in Posing / fk/ik Switching
03: The Mechanics of Jumping
04: Breaking Down the Scene
05: Finaling the Shot
System Requirements
More Information
Search
Browse Items
- Stash DVD: SHORT FILMS COLLECTION 1
- 3D Total: Swordmaster (3D) - Maya
- 3D Total: 3D Environment Lighting - 3dsmax
- 3D Total: Elements (2D): V2 - Digital Painting Tutorial Series
- SmudgeGuard - Cool Black
- 3D Total: Elements (2D): V1 - Digital Painting Tutorial Series
- 3D Total: Painting Armour (2D) - Digital Painting Tutorial
- SmudgeGuard - Cool Black
- Designing Creatures in Adobe Photoshop with Aaron Sims
- 3D Total: Beginners Guide to ZBrush (3D) - Tutorial Series


