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Character Texturing for Production: Texturing Techniques with Ben Neall

Editions Available:
  DVD
Regular Price: US$79.00
CGS Member: $75.05 Add to cart


BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. In this chapter of the BTS series Ben Neall explores the many aspects of texture creation for the main character Geo. Some of these aspects include techniques such as UVing, Projecting, Texture Painting using 2D and 3D softwares, as well as overviews of shader and render setup. Ben also shows techniques to help the artist in the visual development stage, using compositing software to make real-time decisions. The viewer will also see actual production meetings in which the design and creation of the textures are discussed.

330 Minutes

  • TOPICS COVERED

    * UV Layout for the Head
    * UV Layout for the Suit
    * Shaders
    * Compositing
    * Texturing Flesh
    * Texturing the Clothing and Cigar
    * Creating and Using Reference
    * Working with the Art Director

  • CHAPTERS

    01: Intro/First Production Meeting
    02: Photo Shoot
    03: UVing the Head
    04: Texturing the Head
    05: Shaders & Compositing
    06: Cigar: Start to Finish
    07: UVing the Suit
    08: Texturing the Suit
    09: Second Production Meeting
    10: Compositing the Suit
    11: Outro

    System Requirements

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