In this DVD, Cetin Tuker demonstrates the basic parameters of Glu3D in 3ds Max including the Glu3D main node, particle source, object manager and per object parameters. Cetin also walks you through a production quality fluid simulation animation project, starting from the storyboards.
Modeling the objects in Max, scene setup and animation alternatives using the PWrapper function of Glu3D with the particle flow of Max, filling closed volumes with Glu3D particles and designing a fluid explosion are all thoroughly discussed. By watching this DVD you will see the entire production process for a fluid based commercial project.
Topics Covered:
User Interface and Main Node
Workflow and Parameters
Explanation of Storyboard
Modeling and Texturing
Preparing the Scene
Setting up Particles on the Objects with Particle Flow and PWrapper
Filling a Closed Container
Designing a Fluid Explosion
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