Intermediate Rigging 1: FK Spine, Leg & Foot Rig

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Regular Price: US$61.00
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In this DVD Paul will take you through rigging the Ogre’s Spine using an FK system in conjunction with wired control objects. He then demonstrates how to create an inverse foot rig using reactor controllers and scripted custom attributes to facilitate a smooth foot-roll system. Finally we learn how to modify the leg bones using expression controllers to create a working leg stretch system.

This DVD is aimed at 3dsmax users that are familiar with the basics of rigging such as IK and FK systems, Expression, Script and Reactor Controllers and so on. The DVD along with the others in the series aims to take those fundamentals skills to the next level and to allow you to create production level character rigs that are flexible, easy to use and fast to work with.

Topics Covered

Chapter 01: Creating The FK Spine
How to create a Forward Kinematic based spine rig.

Chapter 02: Control Objects
Paul shows how to create the control objects that will be used for the various aspects of the rig.

Chapter 03: Constraints & Wiring Paramaters
The FK Spine is setup by connecting it to its control objects via orientation constraints and parameter wiring.

Chapter 04: Leg & Reverse Foot Rig
Paul creates the bone rig necessary for the reverse leg/foot rig (a rig that allows for foot-roll)

Chapter 05: Scripted Custom Attributes
A set of Custom Attribute based controls is needed for the foot-roll rig. Here Paul shows how their creation can be automated via MAXScript.

Chapter 06: Modifying Custom Attributes
Once created you may need to modify the Custom Attribute based interface. Paul shows how this can be done via MAXScript.

Chapter 07: Reactor Controllers
Paul moves on to show how the various foot controls can be rigged up to their respective bones via the Reactor Controller interface.

Chapter 08: Leg Stretch System
As the inverse foot rig can become detached from the ankle, Paul shows how we can modify the leg IK system so that it auto-stretches when the foot is extended too far.

Reviews & Customer Feedback

"I recently purchased Paul Neale's first DVD title in his intermediate character rigging series and I am delighted to report that Mr. Neale is a very efficient and cogent teacher in addition to his well-known skills as one of the most talented character animators in the business. Paul makes certain to explain the rationale behind his choices as he assembles the extremely well-designed character rig so that a viewer can understand how and why to adapt the techniques to real world projects. I've already revised one of my own rigs based on Mr. Neale's suggestions and I am eagerly anticipating the opportunity to build my next rig from scratch following his recommended workflow."
Mark Johnson, Forensic Arts

"Using this set of DVDs and study of the "Animators Survival Kit" have done more for my knowledge over some focused weekends than my University Computer Imaging program did over 9 credit hours. It was awesome to learn from real world experiences"
Montrose Edmonds, Wolfsong Informatics

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