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Z3 is fast. It boasts handsomely optimized code innovations, combined with unique features, providing more power to create models with unparalleled detailing capabilities. Even medium- to high-resolution models respond instantly to sculpting actions, constantly rendered and shaded in real time. Building on the freedom to sculpt high-frequency details with ease, Z3 offers revolutionary new modeling, surfacing and texturing techniques, while intuitive controls focus these powerful resources on the creation process.
Multi-Resolution Mesh Editing: Models can be edited in multiple mesh-resolution levels, enabling artists to add low- or high-frequency details on the appropriate level, while ZBrush transfers the changes to other levels. Displacement and Normal Maps: Building upon the Multi-Resolution Mesh Editing functionality, detailed maps can be generated for low-resolution base meshes. Visibility Controls: Portions of any mesh can be hidden, offering numerous advantages. Artists can concentrate on areas of interest, and use selective hiding to add edge loops and other mesh-enhancement features. New Sculpting Brushes: Nine new sculpting brushes provide new ways of adding detail to meshes of any resolution in intuitive ways. Displacement Projections: Using depth-enabled paintbrushes and tools, mesh displacements can be applied by simply brushing them onto the surface of an object. Box Set
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ZBrush 3 is a huge leap forward in speed, performance and technology. Modeling, texturing and painting features have all benefitted from unprecedented code enhancements. New tools and options provide even more versatility in all areas, boosting the artist's productivity and streamlining workflow in surprising ways.
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