| StudioTools is a workhorse application for many industrial designers, but much of its functionality is buried within complex option windows and cryptically named settings. In this DVD, industrial designer Dustin Brown demystifies the rendering process in StudioTools. He covers not only critical settings within the software, but also presents his unique approach to planning, lighting and shader creation. He concludes with a comprehensive
rendering demo in which he shows this approach in action and discusses, among many other things, such difficult topics as depth of field, chrome and clearcoat paint finishes.
265 Minutes of Lecture
Topics Covered
Process
Workflow
Lighting
Shader Options
Chrome
Car Paint
Reflections
Depth of Field
Render Globals
Optimization
Chapters
01: Rendering Planning
02: Overview of Settings
03: Shader and Light Settings
04: Lighting Basics
05: Demo: Planning and Stand-in Shaders
06: Demo: Lighting
07: Demo: Final Shaders
Instructor Bio
Dustin Brown is currently a senior industrial designer with Ignition, Inc. in Dallas, Texas. He leads design efforts on a wide range of projects, focusing primarily on consumer electronics and business products, and spearheads 3D visualization efforts within the design group. He has completed work for such notable clients as Dell, Oral-B, Texas Instruments and Alcatel. Dustin also maintains an active freelance practice, providing industrial design and visualization services to a number of additional clients. An active speaker, he has presented at Alias 3December, and given seminars on industrial design rendering in Maya and StudioTools. Prior to joining Ignition, he was with the Strategic Design Group of electronics maker Uniden and Lunar Design in San Francisco. He is a graduate of the Industrial Design program at Arizona State University.

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