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- Multi-Pass Compositing: 3DS Max Rendering Techniques with Tim Jones
- CGHuman - Adam
- Intuitive Animation with Robert Kuczera: High Velocity Production, Feature Quality Results
- Character Animation for Games - Animation Techniques with Robert Coddington
- Character Design for Animation Pt 2 with Gil Rimmer Look and Feel, Full Body Character Development
- Introduction to Mental Ray in 3ds Max: Digital Tutors
- The Art of Rigging Vol 1 - CGToolkit
- Character Animation: Mechanics and Emotion
- Introduction to Maya Animation: Walk Cycle: Digital Tutors
- Watercolor and Gouache Painting: The Techniques of Erik Tiemens












